One evening, the family was sitting down to supper when Nicholas came up with the following:
“Blast-on Blaster Sunshines”
I know where he came up with the thought to make a game of his own. We had played around with RPG Maker a little bit and he’d had fun with it, but his imagination took some ball and ran with it. What follows is what I was able to write down (and remember) from this conversation:
“You start off walking, then you find a rocket and blast off and you shoot the thing and it explodes and there’s a giant monster inside, and he’s bigger than Pluto, bigger than ANYTHING (which is obvious since it’s bigger than Pluto).
“Then you get a gun and-“
Kim interjected at that point, “Does it just stun him?”
“No, it’ kills him. And then you go to the next level.”
I added, “Next level? That sounds like a whole game by itself!”
“Nope. There’s a MILLION levels.”
I asked, “Who has the time to finish a million levels?” then answered my own question. “Anyone who plays Everquest.”
Kim added, “Boys.”
Nick changed his mind. “Um, actually, there’s only 2.”
Then he went on, talking about Super Mario Sunshine for awhile, imagining that he was creating it, and ended with: “And then the monster blows up.”
My son, the creative genius.